Tuesday, October 2, 2012

Classroom Management-Class Dojo


In addition to bucket filling, another behavior system I use in my classroom is Class Dojo. Class Dojo is an interactive way to give points for good behavior. I keep this projected all day, and will sometimes allow students to award themselves points using the SMART board.


In this screen shot you see my class "monsters." When I see good behavior I award points to that student. When you click on a student, a window appears and you are able to award the point for the positive behavior the student is demonstrating.


 You are able to change the wording of the awards and the icons. So you will see I have bucket filling as one of my positive awards.

You can also give points on the go, which I do using the iphone app. My students are the best line walkers when I'm happily awarding points for their good behavior.

The app interface is pretty similar. You just chose the students to award points to and click the behavior they demonstrated. The web based version will update at the same time, so I can be in the back of the room and the point will come up on the screen.


I also will take away points for off task behavior. At the end of the week the students have Fun Friday {I got the idea here from Teeny Tiny Teacher}. The student who has the most points gets to chose their Fun Friday activity first.

The students are able to log in to class dojo and change their monster as well. Teacher reports are available to show parents and students. Class Dojo is free to use and my kiddos love it so much!


1 comment:

  1. I LOVE Dojo! I used it in a similar way, but I gave tickets for every positive point (minus the negatives), then they could redeem them for prizes!

    Don't Let The Teacher Stay Up Late

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